Rainbow Six Siege: Shifters vs Geekay Esports (BO3) - Europe MENA League Stage 2 Playoffs
Settled
- $11.7K
- Oct 6, 2026
- 5
- $7.6K
- —
Moneyline
| Question | Yes | No | 24h volume |
|---|---|---|---|
| Match WinnerNO | 0.0¢ | 100.0¢ | $11.6K |
Child Moneyline
| Question | Yes | No | 24h volume |
|---|---|---|---|
| Game 2 WinnerNO | 0.0¢ | 100.0¢ | $62.75 |
| Game 1 WinnerYES | 100.0¢ | 0.0¢ | $44.00 |
Map Handicap
| Question | Yes | No | 24h volume |
|---|---|---|---|
| Game Handicap: GE (-1.5) vs Shifters (+1.5)NO | 0.0¢ | 100.0¢ | — |
Totals
| Question | Yes | No | 24h volume |
|---|---|---|---|
| O/U 2.5 GamesYES | 100.0¢ | 0.0¢ | — |
Event facts
- Category
- Esports · Rainbow Six Siege
- Series
- Rainbow Six Siege · daily
- Fee
- 5% × p × (1−p) · taker only · 15% maker rebate
- UMA bond
- $250
- Dispute window
- 30 minutes
- Resolver
- UMA CTF Adapter (sports)
- Questions
- 5 settled
- Fills, last 24 h
- 183
- Polymarket-reported 24h volume
- 14,589 shares
- Created
- First trade
- Kick-off
Market details
- Category
- Esports
- Polymarket tag
- Rainbow Six Siege
- Discipline
- Esports
- Polymarket series
- Rainbow Six Siege
- Teams
- Shifters vs. Geekay Esports
Who is trading this event
How does this event settle?
Rules, as written by Polymarket
This market refers to the Rainbow Six Siege Lower bracket quarterfinal 1 match between Shifters and Geekay Esports in the Europe MENA League Stage 2 Playoffs, initially scheduled for October 6, 2026 at 12:00 PM ET. This market will resolve to "Shifters" if Shifters win the match against Geekay Esports. This market will resolve to "Geekay Esports" if Geekay Esports win the match against Shifters. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before October 20, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of October 6, 2026 at 12:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/rainbowsix/Main_Page. However, if https://liquipedia.net/rainbowsix/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Each question is its own Yes/No market: a share of the side that wins pays 100¢, the other side pays 0¢.
5 of the 5 have settled; Game 1 Winner, O/U 2.5 Games settled Yes.
The result is checked against youtube.com. Open the source
Volume from on-chain fills over the last 24h. Trading data is ours; event metadata comes from Polymarket. Not affiliated with Polymarket · Not investment advice.