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Esports · League of LegendsLoL

LoL: EDward Gaming Youth Team vs T1 Academy (BO1) - World Star Challengers Invitational Group A

Settled

$155.9K
Sep 20, 2026
7
$34.32
—

Penta Kill

QuestionYesNo24h volume
Any Player Penta KillNO0.0¢100.0¢—

Quadra Kill

QuestionYesNo24h volume
Any Player Quadra KillNO0.0¢100.0¢—

Both Teams Inhibitors

QuestionYesNo24h volume
Both Teams Destroy InhibitorsNO0.0¢100.0¢—

Both Teams Baron

QuestionYesNo24h volume
Both Teams Slay Baron NashorNO0.0¢100.0¢—

Both Teams Dragon

QuestionYesNo24h volume
Both Teams Slay a DragonNO0.0¢100.0¢—

Odd Even Total Kills

QuestionYesNo24h volume
Odd/Even Total KillsYES100.0¢0.0¢—

Moneyline

QuestionYesNo24h volume
Match WinnerYES100.0¢0.0¢—

Event facts

Category
Esports · League of Legends
Series
League of Legends · daily
Fee
5% × p × (1−p) · taker only · 15% maker rebate
UMA bond
$250
Dispute window
1 hour
Resolver
UMA CTF Adapter (sports)
Questions
7 settled
Fills, last 24 h
0
  1. Created
  2. First trade
  3. Kick-off

Market details

Category
Esports
Polymarket tag
LoL
Discipline
Esports
Polymarket series
League of Legends
Teams
EDward Gaming Youth Team vs. T1 Academy

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How does this event settle?

Rules, as written by Polymarket

This market refers to the LoL match between EDward Gaming Youth Team and T1 Academy in the World Star Challengers Invitational Group A, initially scheduled for September 20, 2026 at 2:00 AM ET. This market will resolve to "EDward Gaming Youth Team" if EDward Gaming Youth Team win the match against T1 Academy. This market will resolve to "T1 Academy" if T1 Academy win the match against EDward Gaming Youth Team. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before October 4, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of September 20, 2026 at 2:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Each question is its own Yes/No market: a share of the side that wins pays 100¢, the other side pays 0¢.

7 of the 7 have settled; Match Winner, Odd/Even Total Kills settled Yes.

The result is checked against twitch.tv. Open the source

Volume from on-chain fills over the last 24h. Trading data is ours; event metadata comes from Polymarket. Not affiliated with Polymarket · Not investment advice.